Thanh-Tung (Tony) Le

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UCI - Computer Science

6210 Donald Bren Hall

Irvine, CA 92697-3425

I am a third-year PhD student in Computer Science, University of California Irvine (UCI) advised by Professor Xiaohui Xie. Currently, I am working on various computer vision, especially 3D vision, and deep generative for 3D problems. Recently, I’ve spent a wonderful internship (Summer’24) at Meta Reality Labs, working on neural rendering and polarization.

Research interests:

  • 3D shape analysis/representations.
  • Neural/inverse rendering.
  • Deep generative models.
  • 2.5D scene representation: Depth/Normals estimation.
  • Efficient optimal transport.
  • Medical imaging (I switched to general vision shortly after joining PhD).

news

Sep 01, 2024 One paper is accepted by BMVC 2024 (Oral).
Jun 01, 2024 I join Meta Reality Labs as a Research Scientist Intern.
Jan 01, 2024 One paper is accepted by CVPR 2024.
Jan 01, 2024 One paper is accepted by ICLR 2024.
Oct 01, 2023 Two papers are accepted by WACV 2024.
Sep 01, 2022 I am honored to received Dean’s Award from Donald Bren School of Information and Computer Sciences, UC Irvine.
Sep 01, 2022 I start my Ph.D. journey at UC Irvine!

selected publications

  1. CVPR
    Integrating efficient optimal transport and functional maps for unsupervised shape correspondence learning
    Thanh-Tung Le, Khai Nguyen, Shanlin Sun, and 2 more authors
    In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
  2. ICLR
    Diffeomorphic mesh deformation via efficient optimal transport for cortical surface reconstruction
    Thanh-Tung Le, Khai Nguyen, Shanlin Sun, and 3 more authors
    The Twelfth International Conference on Learning Representations, 2023
  3. BMVC
    Hybrid-csr: Coupling explicit and implicit shape representation for cortical surface reconstruction
    Shanlin Sun, Thanh-Tung Le, Chenyu You, and 6 more authors
    arXiv preprint arXiv:2307.12299, 2023