Thanh-Tung (Tony) Le
UCI - Computer Science
6210 Donald Bren Hall
Irvine, CA 92697-3425
I am a third-year PhD student in Computer Science, University of California Irvine (UCI) advised by Professor Xiaohui Xie. Currently, I am working on various computer vision, especially 3D vision, and deep generative for 3D problems. Recently, I’ve spent a wonderful internship (Summer’24) at Meta Reality Labs, working on neural rendering and polarization.
Research interests:
- 3D shape analysis/representations.
- Neural/inverse rendering.
- Deep generative models.
- 2.5D scene representation: Depth/Normals estimation.
- Efficient optimal transport.
- Medical imaging (I switched to general vision shortly after joining PhD).
news
Sep 01, 2024 | One paper is accepted by BMVC 2024 (Oral). |
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Jun 01, 2024 | I join Meta Reality Labs as a Research Scientist Intern. |
Jan 01, 2024 | One paper is accepted by CVPR 2024. |
Jan 01, 2024 | One paper is accepted by ICLR 2024. |
Oct 01, 2023 | Two papers are accepted by WACV 2024. |
Sep 01, 2022 | I am honored to received Dean’s Award from Donald Bren School of Information and Computer Sciences, UC Irvine. |
Sep 01, 2022 | I start my Ph.D. journey at UC Irvine! |
selected publications
- CVPRIntegrating efficient optimal transport and functional maps for unsupervised shape correspondence learningIn Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
- ICLRDiffeomorphic mesh deformation via efficient optimal transport for cortical surface reconstructionThe Twelfth International Conference on Learning Representations, 2023
- BMVCHybrid-csr: Coupling explicit and implicit shape representation for cortical surface reconstructionarXiv preprint arXiv:2307.12299, 2023